Saturday, 2 June 2018

17 Tricks to Win in Politics

 Illustration by Zabou about Politics.
Everything has become political if it's a good or a bad thing, it's a subject for debate but as a game designer, I've started observing this modern phenomenon with the goals of extracting some potential knowledge that could be used to design new mechanics or gameplay around the experience of political debating.

This last year, I've been creating various online personas and "infiltrating" different political groups while provoking debates on social media in hopes to see if I could "play" the political sphere like a game. I accumulated a wealth of knowledge during the process but the following are easy to follow techniques that I have observed that make or break great politicians and debaters.

These tricks can also be used when playing games with no political dynamics like Poker, they are universal in their application but very dangerous when effective, so you have to be careful in what context you use them.

  • You fight bad ideas with better ones.
  • The goal while debating is not to convince your opposition but those that stand in the middle. True power is not at the extremes of the political spectrum but in the center.
  • Provoke your opponent to the point he his perceived by others as being irrational.
  • During a turmoil, people will always seek a strong but reasonable leader, be that person.
  • Before arguing ask questions.
  • When dealing with an emotional and unreasonable opponent, disarm them with kindness, destroy them with reason.
  • Let your opponent fail, especially when their believe their winning. Their confidence will blind them while their dig their own grave.
  • If you win then get prepared to lose. Politics is cyclic.
  • Always let your opponent talk, each word has the potential of being a weapon that can be used against them.
  • Fear is your ally. If they fight you then there are afraid of you. Provoke them until their fears drive them to irrational thoughts and actions. (Check Darth Maul's tone poem.)
  • Be interested in your opponent's political views, study them and master them. Then use that knowledge to break them apart into weapons.
  • ‎When your opponent has a new ideological weapon, mirror it. Invert their attacks so they reflect back on them. (Trump uses this tactic, just look how he took ownership of the concept of fake news from the left.)
  • Infiltrate your opponent's party and provoke chaos from within.
  • Politics can be a destructive process, accept it. (Don't worry about losing friends to gain allies.)
  • Pick your battles, don't let them choose you.
  • Let them see you bleed, show weakness because then you know where and when they will attack you. (Putin uses this tactic all the time.)
  • Politics is not about truth, it's about opinions, the strongest ones become law.

In resume, in politics, you should never try to destroy your enemy with frontal assaults but instead set up mental traps and maneuver them towards them and while they think they're running towards victory, you watch them destroy themselves.

Which is always the best way to win a war or a game!

Sunday, 19 November 2017

Satanic Panic


Magic the Gathering
was rarely a victim of the "satanic panic" drama that D&D went thru except for this card, which was eventually censored and re-printed.

I love this period in gaming, it's when games were rebellious like Rock n' Roll, there was still some mystery around the industry.

Thursday, 26 October 2017

Cyberpunk


An interesting look at the origins of the cyberpunk scene. It's fascinating to me that a lot of people see cyberpunk fiction as an ideal instead of a warning that we are heading head-on into a post-human world without truly understanding its consequences.

Friday, 20 October 2017

The thrilling potential of SixthSense technology



Interesting implications for the future of game development, going beyond the device and using physical space as a huge interactive playground.

The future of gaming is one where the medium transcends the hardware!

Monday, 9 October 2017

Autodesk Area

Last year, I completed a short mandate at Autodesk. It was very unique experience, I had several responsibilities, including writing a couple thought leadership blog posts for their Area website.

Writing about technology was always a dream of mine, when I was a student, I was moving towards being becoming a futurist with the goal of one day writing for Wired magazine.


This experience at Autodesk was kind of a prelude to realizing my dream. You can check out my work @ the following link.

Saturday, 7 October 2017

Wednesday, 4 October 2017

Namco NeGcon

As a game designer, I soon understood that controllers are the core ingredient of video games. It's the main connection between the man and the machine (console). It's the component that bridges between the virtual and physical world.

So over time I developed a deep fascination with controllers and started collecting them. The NeGcon is one of my favorites because it maps the experience of turning, accelerating and braking to a physical mechanism of twisting.

It was not successful mainly because the core design principle of a good controller is the concept of minimum movement for maximum precision.


Tuesday, 19 September 2017

Code Monkeys


My new t-shirt, the same as Dave from Code Monkeys, the tv show that inspired me to get into game development :)

Tuesday, 12 September 2017