Wednesday, 24 January 2018

Thatcherism & The New Romantics

The rise of the New Romantics aesthetics seems to correlate with Thatcherism and British class warfare. Instead of being an extension of the Punk movement, I see New Romantics as being an expression of the lower class appropriating the classical aesthetics of the high class.

Sunday, 19 November 2017

Satanic Panic

Magic the Gathering
was rarely a victim of the "satanic panic" drama that D&D went thru except for this card, which was eventually censored and re-printed.

I love this period in gaming, it's when games were rebellious like Rock n' Roll, there was still some mystery around the industry.

Thursday, 26 October 2017


An interesting look at the origins of the cyberpunk scene. It's fascinating to me that a lot of people see cyberpunk fiction as an ideal instead of a warning that we are heading head-on into a post-human world without truly understanding its consequences.

Friday, 20 October 2017

The thrilling potential of SixthSense technology

Interesting implications for the future of game development, going beyond the device and using physical space as a huge interactive playground.

The future of gaming is one where the medium transcends the hardware!

Monday, 9 October 2017

Autodesk Area

Last year, I completed a short mandate at Autodesk. It was very unique experience, I had several responsibilities, including writing a couple thought leadership blog posts for their Area website.

Writing about technology was always a dream of mine, when I was a student, I was moving towards being becoming a futurist with the goal of one day writing for Wired magazine.

This experience at Autodesk was kind of a prelude to realizing my dream. You can check out my work @ the following link.

Saturday, 7 October 2017

Wednesday, 4 October 2017

Namco NeGcon

As a game designer, I soon understood that controllers are the core ingredient of video games. It's the main connection between the man and the machine (console). It's the component that bridges between the virtual and physical world.

So over time I developed a deep fascination with controllers and started collecting them. The NeGcon is one of my favorites because it maps the experience of turning, accelerating and braking to a physical mechanism of twisting.

It was not successful mainly because the core design principle of a good controller is the concept of minimum movement for maximum precision.

Tuesday, 19 September 2017

Code Monkeys

My new t-shirt, the same as Dave from Code Monkeys, the tv show that inspired me to get into game development :)

Tuesday, 12 September 2017